RTS

Techno Titans

Summary
This game was made in 10 weeks half-time at The Game Assembly with a team of 13 people. The game engine used was built in-house.

Team

  • 4 Programmers
  • 4 Artists
  • 3 Level Designers
  • 2 Technical Artists
My Contribution

  • Level Editor tools in Unity3D (C#)
  • Heightmap creation tool in Unity3D (C#)
  • Model exporter in Autodesk Maya (Python/PyMel)
  • Texture exporter in Photoshop (JavaScript)
  • Terrain shader (HLSL)
  • Infantry shield shader (HLSL)

Screenshots

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